![]() Unfortunately, the lighting has to be the biggest letdown. I would guess that the title fluctuates between 40 to 50 FPS at any given time. However, it doesn’t approach the smoothness offered by a 60 FPS presentation. Socketing different parts into weapons grant them added bonuses.Įlex II looks crisp on Xbox Series X and appears to be running at a frame rate above 30 frames per second (FPS). The game also allows you to eventually customize items. You’ll need this because the more you explore, the tougher the enemies become. You can apply points toward regular traits like Constitution or Dexterity. Just like other role-playing games out there, Elex II grants you experience that can make your character stronger. While I haven’t reached the end of Elex II yet, I imagine it changes that up a little bit too. This influences how the game plays out because it shifts how certain characters respond to your presence. Depending on who you side with and who you talk to, you either gain Creation or Destruction points. Sound familiar?Įlex II features a morality system that’s somewhat unique to that franchise. You have to meet with various factions and convince them to fight on your side against an alien threat. The game takes a lot of inspiration from titles like Mass Effect that feature similar goals. Not only do you have to vanquish these space invaders, but you also have to form alliances with warring factions. It starts off in a rather spectacular fashion where a foreign object falls on his house and creatures tainted with a substance known as Dark Elex infect you. Initially, you can only use it to jump small distances, but eventually, you’ll be flying like Iron Man across vast distances.Įlex II continues Jax’s journey. The best part about Elex II has to be its jet pack. There are robust crafting and foraging systems that require you to pick up materials such as herbs and ore, that can later be created into various items like healing tonics. Retrieved 13 August 2023.Elex II features a massive open world filled with varying enemies – from humans to monsters – and items scattered everywhere.
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